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package game;

/**
 *
 * @author twoodf5611
 */
public class ContactSpawnPoint extends SpawnPoint {
    public ContactSpawnPoint(int x, int y, int inter) {
        super(x, y, inter);
    }
    
    @Override
    public void doSpawn() {
        ContactEnemy echar = new ContactEnemy((int) getX(), (int) (getY() + getHeight()));
        addSprite(echar);
    }
}
